One important source of income this semester for your Roman municipal aristocrat will be imaginary money that you make from producing, shipping and selling goods in a variety of markets.
The following are a list of options that you have for participation in this simulation:
· Purchase farms and other production facilities and sell the goods you produce to the local market
· Purchase goods from a local market and ship them according to a trade contract to a distant market to make a profit
· A combination of the previous two: instead of buying the product from an exporter, you can produce the goods yourself and sell them to another market according to a trade contract
The following are the kinds of things you can buy to create your trade empire. Everything costs money (the class imaginary currency) and trade credits. Trade credits will accumulate slowly over time (you will start with 10 however); everyone will have the same number of total trade credits.
· Production facility (farms, quarries, mines, Vineyards, etc): variable cost based on the type of facility and its location + 4 trade credits
· Trade company (required in each city with which you have a trade contract): 1000 denarii + 1 trade credit
· Trade contract (an agreement to supply a particular type of product to a town in a specified amount and at a specified price): variable cost based on the type of goods + 1 trade credit
The following is a list of goods that can be produced and sold:
· Copper
· Garum
· Grain
· Iron
· Lead
· Marble
· Oil
· Tin
· Wine
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