Getting
Started: The Boring Parts Cut Out by Jim Stinson
"Why bother," I queried, "since you're editing to VHS anyway?" Her answer was a more robust version of, "surely you jest!" Turns out her videos never make it to VHS tape--she shows her original tapes straight from her camcorder, in their entirety. Their relentless, stupefying entirety. My friend doesn't edit her tapes at all, which is why she generally screens them in solitude, musing, perhaps, on the ingenious excuses people invent to avoid watching the tapes with her. She doesn't get the clue that the most exciting ten minutes of young Jason's birthday may be reasonably interesting, but viewing the whole party in real time makes Chinese water torture seem like a picnic. It's probably safe to generalize that almost every event ever recorded could use some editing before showing. If you give the process an honest try, you'll discover a great truth about this medium: in shooting you only collect the footage; it's in editing that you create the video. To provide an easy entree into editing, we'll survey two very simple, yet radically different, approaches to selecting and organizing your footage. These are editing from camera to VCR, and editing right in the camcorder as you shoot. To help you understand the pros and cons of each approach, we'll begin by addressing the point that my friend doesn't understand: why editing is absolutely indispensable to good (or at least, watchable) video programs. Why Edit?
Let's start with the process of selection. Somebody once observed that movies are life with the boring parts cut out. (If you know the origin of this profound, if homely, insight, please e-mail me at Videomaker; I'd like to give credit where credit is due.) Many new videomakers come from still photography, where editing is often performed by the viewer. Watch people flip the pages of a photo album and you'll see that they linger over some prints, glance briefly at most, and skip others completely. In doing this, they are controlling both what they look at and how long. The viewers of your programs can't do this. In the video medium, you and you alone dictate what viewers see and how long they look at it. (Fast forward is so clumsy and distracting that it's really negligible as a viewer control.) So if you refuse to do the selecting that viewers can't do for themselves, the most innocent footage will soon stretch into diabolical torture. To illustrate, here's a transcript of one very short section of my friend's footage. This excerpt is from young Jason's birthday party (the complete tape contains two numbing hours of this stuff):
...as we sink into a leaden stupor. Why? Because that section may run about four minutes, of which only ten percent holds any real interest. Here is the same passage, edited to just that essential ten percent, weighing in at a very bearable 24 seconds:
There, as promised, is that little slice of life with the boring parts cut out. As you look it over, notice two things about the edited sequence:
Editing In the Camera The pre-planning part is ultra-simple: all you have to do is prepare your tape and shoot a title to start your show. Prepare your tape by putting it in your camera and recording a few minutes of footage with the lens cap on. Yes, you read that right: you want to record pure black. Next, rewind the tape completely and then roll it forward to the one minute mark. This will create a professional-looking blank screen ahead of your show (instead of snow and audio noise) and prevent you from putting program at the very start of the tape, which may eventually be ruined by frequent tape rewinding. With your tape preset at the one-minute point, record a ready-made title, such as "Happy Birthday Jason" lettered in icing on the birthday cake. (Or print "Jason's Birthday" on a blank, card-size envelope and shoot it atop a brightly colored wrapped present.) Now go ahead and record the festivities, keeping a few simple tips in mind. First, as you make each shot, pretend that you're watching it in the finished program. When the action stops interesting you, stop shooting it. A shot ceases to be interesting when it has delivered its essential information (such as, "Jason unwraps a present") or when it continues repeating the same information ("Jason is still unwrapping that same present. And unwrapping. And unwrapping..."). In short, pre-time the length of every shot by imagining how it will play in the finished program. But though you should time your shots to their eventual running length, avoid the sin of "snapshooting." Snapshooting means rolling tape in two or three-second bursts that will zap by on-screen like a 30-second cola commercial. Next, change camera angles to avoid jump cuts. Suppose you stop shooting Jason unwrapping that package because the process goes on and on. Then, as the paper finally falls away, you turn the camera on again. Because you are resuming the same camera angle, the on-screen Jason will abruptly and obviously jump between the first shot and the second. To avoid this, stop the first shot and, while Jason continues endlessly unwrapping, frame a very different angle (say a tight closeup of his face) to anticipate his reaction when the gift is finally revealed. Start rolling again as the wrapping comes off and the change in angle will conceal the part you omitted. You can also conceal gaps with cutaways and inserts. A cutaway is a shot of something other than the main action, like the children watching Jason in shot number 3, above. By inserting cutaways, you can eliminate stretches of boring footage. In this example, you see that Jason's having trouble with that package, so you turn and grab a shot of the other kids watching and then wait until Jason has the wrapping almost off before resuming his shot. An insert serves the same function as a cutaway. It is simply a closeup of a detail. Shot number 5, above, is an insert: a tightly framed image of the coloring book. That's about all there is to editing in the camcorder as you shoot; but you can improve your results even further if you observe just three more simple rules:
Just like that, your program is shot, edited and ready for showing. Shooting to Edit
Editing after you've finished shooting enhances your ability to do these things. When you edit in the camera, you have to make instant decisions about when to start recording each moment and when to stop. And if you don't make the right decision in either case, you're stuck with what you chose. If you want to shorten a lengthy process like gift unwrapping, you have to immediately find a cutaway or an insert, whether appropriate or not. In short, you have to make artistic judgments in real time, with no second-guessing. Nor can you control the organization of your program. Because you were forced to shoot in real time, straight chronological order is the only shot arrangement possible. By editing in post production you can improve your program considerably:
More importantly, you can re-order your shots to create a more coherent program organization and to provide more entertaining sequences. For example, instead of grabbing a main title from the cake or a hastily lettered card, you can make one at leisure after the fact and then put it at the start of the edited program. Suppose you place your camcorder on a tripod, take a wide shot of the post-party fallout in the living room, restore the room to order and tidiness, and then take a second version of the exact same shot. Now shoot JASON'S BIRTHDAY lettered in felt marker on a plain card and then begin your edited program like this:
Notice that in editing you have reversed the actual order of the messy and tidy shots. That, in a nutshell, is what editing's for! When you shoot to edit later, you follow all the tips and suggestions mentioned above, with two major exceptions that involve shot length and cutaways. Instead of pre-visualizing the final running time of each shot, train yourself to roll at least five full seconds before the start of the action you think you want and keep rolling five seconds after it ends. There are two reasons for this:
When shooting to edit later you also handle cutaways and inserts differently, because you don't have to shoot them in real time. To return to our birthday party example, if you get various closeups of party guests watching the present ritual, you don't have to use them at the points where you shot them. Instead, you can edit them in anywhere you need them. Or take the transition from the back yard games to the presents. In the example used above the location switch is admittedly rather abrupt. But suppose that before the guests came inside, you got a nice shot of the neatly stacked presents on the coffee table. Later, when you edit the two sequences together, you have a transition all ready to insert:
See how it works? So take your choice: editing in the camera is quick and easy, and it offers a certain excitement that comes from creating a program on the fly. Editing after-the-fact takes more time, but provides a second chance to improve on the original and great flexibility in organizing the program. But do pick one editing scheme or the other, or else you'll end up like my friend, alone in the dark with the two-hour sleeping potions that she mistakenly thinks are video programs. Good shooting! Click here for the next in-camera editing article This article originally
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